aboutsummaryrefslogtreecommitdiff
path: root/include/wlr/render/interface.h
diff options
context:
space:
mode:
authoremersion <contact@emersion.fr>2018-03-24 18:30:28 -0400
committeremersion <contact@emersion.fr>2018-03-24 23:48:32 -0400
commitc63d94483b1e52817ca01ca82a867a78ebd39fa6 (patch)
tree46ec0a24a43aeff6513ca7a8a8ec25eb0c70e8e7 /include/wlr/render/interface.h
parent80d3561d325335e92b196f7cb5797eea9d71d17d (diff)
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air.
Diffstat (limited to 'include/wlr/render/interface.h')
-rw-r--r--include/wlr/render/interface.h41
1 files changed, 17 insertions, 24 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 7f25c0ff..212e4f7a 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -23,7 +23,6 @@ struct wlr_renderer_impl {
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
- struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const float matrix[static 9],
float alpha);
@@ -33,45 +32,39 @@ struct wlr_renderer_impl {
const float color[static 4], const float matrix[static 9]);
const enum wl_shm_format *(*formats)(
struct wlr_renderer *renderer, size_t *len);
- bool (*buffer_is_drm)(struct wlr_renderer *renderer,
- struct wl_resource *buffer);
+ bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
+ struct wl_resource *resource);
+ void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
+ struct wl_resource *buffer, int *width, int *height);
bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
bool (*format_supported)(struct wlr_renderer *renderer,
enum wl_shm_format fmt);
+ struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
+ enum wl_shm_format fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data);
+ struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
+ struct wl_resource *data);
+ struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs);
void (*destroy)(struct wlr_renderer *renderer);
};
void wlr_renderer_init(struct wlr_renderer *renderer,
- const struct wlr_renderer_impl *impl);
+ const struct wlr_renderer_impl *impl);
struct wlr_texture_impl {
- bool (*upload_pixels)(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int width, int height,
- const unsigned char *pixels);
- bool (*update_pixels)(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels);
- bool (*upload_shm)(struct wlr_texture *texture, uint32_t format,
- struct wl_shm_buffer *shm);
- bool (*update_shm)(struct wlr_texture *texture, uint32_t format,
- int x, int y, int width, int height, struct wl_shm_buffer *shm);
- bool (*upload_drm)(struct wlr_texture *texture,
- struct wl_resource *drm_buf);
- bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
- uint32_t width, uint32_t height);
- bool (*upload_dmabuf)(struct wlr_texture *texture,
- struct wl_resource *dmabuf_resource);
- void (*get_buffer_size)(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height);
+ void (*get_size)(struct wlr_texture *texture, int *width, int *height);
+ bool (*write_pixels)(struct wlr_texture *texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data);
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl);
-void wlr_texture_get_buffer_size(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height);
#endif