diff options
author | emersion <contact@emersion.fr> | 2018-03-24 18:30:28 -0400 |
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committer | emersion <contact@emersion.fr> | 2018-03-24 23:48:32 -0400 |
commit | c63d94483b1e52817ca01ca82a867a78ebd39fa6 (patch) | |
tree | 46ec0a24a43aeff6513ca7a8a8ec25eb0c70e8e7 /include/wlr/render/interface.h | |
parent | 80d3561d325335e92b196f7cb5797eea9d71d17d (diff) |
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
Diffstat (limited to 'include/wlr/render/interface.h')
-rw-r--r-- | include/wlr/render/interface.h | 41 |
1 files changed, 17 insertions, 24 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 7f25c0ff..212e4f7a 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -23,7 +23,6 @@ struct wlr_renderer_impl { void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); - struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer); bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float matrix[static 9], float alpha); @@ -33,45 +32,39 @@ struct wlr_renderer_impl { const float color[static 4], const float matrix[static 9]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); - bool (*buffer_is_drm)(struct wlr_renderer *renderer, - struct wl_resource *buffer); + bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, + struct wl_resource *resource); + void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, + struct wl_resource *buffer, int *width, int *height); bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); bool (*format_supported)(struct wlr_renderer *renderer, enum wl_shm_format fmt); + struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer, + enum wl_shm_format fmt, uint32_t stride, uint32_t width, + uint32_t height, const void *data); + struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, + struct wl_resource *data); + struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer, + struct wlr_dmabuf_buffer_attribs *attribs); void (*destroy)(struct wlr_renderer *renderer); }; void wlr_renderer_init(struct wlr_renderer *renderer, - const struct wlr_renderer_impl *impl); + const struct wlr_renderer_impl *impl); struct wlr_texture_impl { - bool (*upload_pixels)(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int width, int height, - const unsigned char *pixels); - bool (*update_pixels)(struct wlr_texture *texture, - enum wl_shm_format format, int stride, int x, int y, - int width, int height, const unsigned char *pixels); - bool (*upload_shm)(struct wlr_texture *texture, uint32_t format, - struct wl_shm_buffer *shm); - bool (*update_shm)(struct wlr_texture *texture, uint32_t format, - int x, int y, int width, int height, struct wl_shm_buffer *shm); - bool (*upload_drm)(struct wlr_texture *texture, - struct wl_resource *drm_buf); - bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image, - uint32_t width, uint32_t height); - bool (*upload_dmabuf)(struct wlr_texture *texture, - struct wl_resource *dmabuf_resource); - void (*get_buffer_size)(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height); + void (*get_size)(struct wlr_texture *texture, int *width, int *height); + bool (*write_pixels)(struct wlr_texture *texture, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, + uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, + uint32_t dst_y, const void *data); void (*destroy)(struct wlr_texture *texture); }; void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl); -void wlr_texture_get_buffer_size(struct wlr_texture *texture, - struct wl_resource *resource, int *width, int *height); #endif |