diff options
author | Simon Ser <contact@emersion.fr> | 2021-03-26 12:21:23 +0100 |
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committer | Simon Ser <contact@emersion.fr> | 2021-04-08 09:10:03 +0200 |
commit | a109a80dca502bd36d61f1d1b3ad1c708ea5ad09 (patch) | |
tree | bd4b86cb363ce1bc883123c919e652c1e739e3d1 /include/wlr/render/interface.h | |
parent | 9ecfa4343a6d92fa057802a2911281d75a5a4f6f (diff) |
render: drop support for ellipses
For anything more complicated than quads, compositors can easily
ship their own shaders.
Closes: https://github.com/swaywm/wlroots/issues/2759
Diffstat (limited to 'include/wlr/render/interface.h')
-rw-r--r-- | include/wlr/render/interface.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index f00a8d76..5159e83b 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -30,8 +30,6 @@ struct wlr_renderer_impl { const float matrix[static 9], float alpha); void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); - void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer, - const float color[static 4], const float matrix[static 9]); const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer, size_t *len); bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, |