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author | Manuel Stoeckl <code@mstoeckl.com> | 2023-10-21 22:06:43 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2023-12-04 15:13:31 +0000 |
commit | d6859da3b465609a47ce02e700f5f408f5a5d4b8 (patch) | |
tree | b404377c58be57d868cd01fa516a50e0a36b0ae5 /include/wlr/render/gles2.h | |
parent | 566c413d8ff70f075a7481035605ec710d610f45 (diff) |
render/vulkan: use _SRGB image view when possible
This is the last of a set of commits which ensures that both textures
and render buffers can be accessed through _UNORM and _SRGB image
views. While _UNORM image views are not yet used for 8-bpc image
formats, they will be needed in the future to support color transforms
for both textures and render buffers.
Diffstat (limited to 'include/wlr/render/gles2.h')
0 files changed, 0 insertions, 0 deletions