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authorSimon Ser <contact@emersion.fr>2021-05-31 21:02:31 +0200
committerSimon Zeni <simon@bl4ckb0ne.ca>2021-05-31 15:50:13 -0400
commitce3e819b33c47974e0d635e87381800ac3c8df59 (patch)
tree96720e0bfbe2690395337a3d4d8b14fb47055640 /include/wlr/render/gles2.h
parent766a24fa7791d115fa36aded57d7cde87b20d4da (diff)
backend: stop using renderer to get the buffer type
When picking a format, the backend needs to know whether the buffers allocated by the allocator will be DMA-BUFs or shared memory. So far, the backend used the renderer's supported buffer types to guess this information. This is pretty fragile: renderers in general don't care about the SHM cap (they only care about the DATA_PTR one). Additionally, nothing stops a renderer from supporting both DMA-BUFs and shared memory, but this would break the backend's guess. Instead, use wlr_allocator.buffer_caps. This is more reliable since the buffers created with the allocator are guaranteed to have these caps.
Diffstat (limited to 'include/wlr/render/gles2.h')
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