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author | Scott Anderson <scott@anderso.nz> | 2018-08-04 15:03:34 +1200 |
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committer | Scott Anderson <scott@anderso.nz> | 2018-08-04 15:08:28 +1200 |
commit | 4bee710c308924395ca8a7ff8492a3feb696ca48 (patch) | |
tree | 4a7e0a75a8ff16cb3c0b41cd0838159128571666 /include/wlr/render/gles2.h | |
parent | e547e55be079b612a8b81b18cdca09f3c523f939 (diff) |
Fix hardware cursor on secondary GPU
Create rendering resources on parent GPU, so that we can sample the
passed in texture properly. The cursor buffer needs to remain on the
same GPU.
Diffstat (limited to 'include/wlr/render/gles2.h')
0 files changed, 0 insertions, 0 deletions