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author | Drew DeVault <sir@cmpwn.com> | 2018-03-19 18:21:41 -0400 |
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committer | GitHub <noreply@github.com> | 2018-03-19 18:21:41 -0400 |
commit | 453516a6214bd8f6548db932139a8ed116eb652e (patch) | |
tree | 3e62b8364c57805bd7c5dbb5de4c8522339e3231 /include/wlr/render/gles2.h | |
parent | a76cef475b6da9d4953e7b3503a35f01aa7c824e (diff) | |
parent | c41de2d1be5c8e814e99e3a1859cdaa885b6042d (diff) |
Merge pull request #735 from emersion/split-render-h
render: split render.h into wlr_renderer.h and wlr_texture.h
Diffstat (limited to 'include/wlr/render/gles2.h')
-rw-r--r-- | include/wlr/render/gles2.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h index a924a065..b3b43ab2 100644 --- a/include/wlr/render/gles2.h +++ b/include/wlr/render/gles2.h @@ -2,7 +2,7 @@ #define WLR_RENDER_GLES2_H #include <wlr/backend.h> -#include <wlr/render.h> +#include <wlr/render/wlr_renderer.h> struct wlr_egl; struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend); |