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authorDrew DeVault <sir@cmpwn.com>2018-03-19 18:21:41 -0400
committerGitHub <noreply@github.com>2018-03-19 18:21:41 -0400
commit453516a6214bd8f6548db932139a8ed116eb652e (patch)
tree3e62b8364c57805bd7c5dbb5de4c8522339e3231 /include/wlr/render/gles2.h
parenta76cef475b6da9d4953e7b3503a35f01aa7c824e (diff)
parentc41de2d1be5c8e814e99e3a1859cdaa885b6042d (diff)
Merge pull request #735 from emersion/split-render-h
render: split render.h into wlr_renderer.h and wlr_texture.h
Diffstat (limited to 'include/wlr/render/gles2.h')
-rw-r--r--include/wlr/render/gles2.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h
index a924a065..b3b43ab2 100644
--- a/include/wlr/render/gles2.h
+++ b/include/wlr/render/gles2.h
@@ -2,7 +2,7 @@
#define WLR_RENDER_GLES2_H
#include <wlr/backend.h>
-#include <wlr/render.h>
+#include <wlr/render/wlr_renderer.h>
struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend);