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authoremersion <contact@emersion.fr>2018-03-15 15:33:58 +0100
committeremersion <contact@emersion.fr>2018-03-15 15:33:58 +0100
commit824a95ad19062e867178593f0937d14049422989 (patch)
tree1ad1793d6e7379979340eff1f0385afa549ea58d /include/wlr/render.h
parentd26b67cb06509fb39d9ed473a5d27b1f241ff635 (diff)
matrix: use 2D matrices
Diffstat (limited to 'include/wlr/render.h')
-rw-r--r--include/wlr/render.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 50c2dd13..d1498b07 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -30,26 +30,26 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
*
* struct wlr_renderer *renderer;
* struct wlr_texture *texture;
- * float projection[16];
- * float matrix[16];
- * wlr_texture_get_matrix(texture, &matrix, &projection, 123, 321);
- * wlr_render_with_matrix(renderer, texture, &matrix, 0.5f);
+ * float projection[9];
+ * float matrix[9];
+ * wlr_texture_get_matrix(texture, matrix, projection, 123, 321);
+ * wlr_render_texture_with_matrix(renderer, texture, matrix, 0.5f);
*
* This will render the texture at <123, 321> with an alpha channel of 0.5.
*/
-bool wlr_render_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const float matrix[static 16], float alpha);
+bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
+ struct wlr_texture *texture, const float matrix[static 9], float alpha);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
- const float color[static 4], const float matrix[static 16]);
+ const float color[static 4], const float matrix[static 9]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
- const float color[static 4], const float matrix[static 16]);
+ const float color[static 4], const float matrix[static 9]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
@@ -139,8 +139,8 @@ bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
* width) and [0, height], and the x and y coordinates provided are used as
* such.
*/
-void wlr_texture_get_matrix(struct wlr_texture *texture, float mat[static 16],
- const float projection[static 16], int x, int y);
+void wlr_texture_get_matrix(struct wlr_texture *texture, float mat[static 9],
+ const float projection[static 9], int x, int y);
/**
* Destroys this wlr_texture.
*/