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authorDrew DeVault <sir@cmpwn.com>2017-06-23 14:25:55 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-23 14:25:55 -0400
commit5a2796266f6f88464396a9cd255dd9d0dedba749 (patch)
tree27b1036ed11709332c2fb359f02eade319790cf9 /include/wlr/render.h
parent2aafb5dd19f8a3e3436f8843071fa2076a6d2716 (diff)
Support wl_shm pixel formats in gles2 renderer
Diffstat (limited to 'include/wlr/render.h')
-rw-r--r--include/wlr/render.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 496e3638..bb333723 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -63,8 +63,9 @@ struct wlr_surface {
* Attaches a pixel buffer to this surface. The buffer may be discarded after
* calling this function.
*/
-bool wlr_surface_attach_pixels(struct wlr_surface *surf, uint32_t format,
- int width, int height, const unsigned char *pixels);
+bool wlr_surface_attach_pixels(struct wlr_surface *surf,
+ enum wl_shm_format format, int width, int height,
+ const unsigned char *pixels);
/**
* Attaches pixels from a wl_shm_buffer to this surface. The shm buffer may be
* invalidated after calling this function.