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authorDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
commit2443a070e75e33285b6d5ed0ce89c989956b9065 (patch)
tree1ae59cb449eb6e1dc212e60dbb9d33545735cd6f /include/wlr/render.h
parent4a9966b1a47d497ccc9473a24ba56b3d0eef72d2 (diff)
Add colored quad and ellipse rendering primitives
Diffstat (limited to 'include/wlr/render.h')
-rw-r--r--include/wlr/render.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 88aa615e..3c0bd04b 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -29,6 +29,16 @@ struct wlr_surface *wlr_render_surface_init(struct wlr_renderer *r);
bool wlr_render_with_matrix(struct wlr_renderer *r,
struct wlr_surface *surface, const float (*matrix)[16]);
/**
+ * Renders a solid quad in the specified color.
+ */
+void wlr_render_colored_quad(struct wlr_renderer *r,
+ const float (*color)[4], const float (*matrix)[16]);
+/**
+ * Renders a solid ellipse in the specified color.
+ */
+void wlr_render_colored_ellipse(struct wlr_renderer *r,
+ const float (*color)[4], const float (*matrix)[16]);
+/**
* Destroys this wlr_renderer. Surfaces must be destroyed separately.
*/
void wlr_renderer_destroy(struct wlr_renderer *renderer);