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author | Alexander Orzechowski <orzechowski.alexander@gmail.com> | 2022-06-25 19:53:17 -0400 |
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committer | Alexander Orzechowski <orzechowski.alexander@gmail.com> | 2022-08-14 02:38:50 -0400 |
commit | 14f4cfffbaac19595580c1a2b8a29b96c36ef4ee (patch) | |
tree | e8091b5e89e5abc7f33118087dbe4ef32b764e8a /include/wlr/interfaces | |
parent | d16d341381e806d41e27a4cbcd249ea18708c2ef (diff) |
wlr_scene: Don't render non visible parts of textures/rects
We can also get rid of the intersection checks in the rendering functions
because we are guaranteed to already be in the node do to the prior
intersection checking of the node visibility.
Diffstat (limited to 'include/wlr/interfaces')
0 files changed, 0 insertions, 0 deletions