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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-06-25 19:53:17 -0400
committerAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-08-14 02:38:50 -0400
commit14f4cfffbaac19595580c1a2b8a29b96c36ef4ee (patch)
treee8091b5e89e5abc7f33118087dbe4ef32b764e8a /include/wlr/interfaces
parentd16d341381e806d41e27a4cbcd249ea18708c2ef (diff)
wlr_scene: Don't render non visible parts of textures/rects
We can also get rid of the intersection checks in the rendering functions because we are guaranteed to already be in the node do to the prior intersection checking of the node visibility.
Diffstat (limited to 'include/wlr/interfaces')
0 files changed, 0 insertions, 0 deletions