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authorSimon Ser <contact@emersion.fr>2019-04-22 12:42:37 +0300
committerDrew DeVault <sir@cmpwn.com>2019-04-23 14:34:30 -0600
commit23e37e7b1d8004fb5361c147239d2e628efbd5e8 (patch)
treecca1f5be5b7b0c750e7ec104c500ce1311d89d19 /include/wlr/interfaces/wlr_output.h
parent56ceed38bffcc741b5a80741d0207101905370ae (diff)
output: refactor frame submission API
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit
Diffstat (limited to 'include/wlr/interfaces/wlr_output.h')
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