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author | Guido Günther <agx@sigxcpu.org> | 2018-03-20 13:19:14 +0100 |
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committer | Guido Günther <agx@sigxcpu.org> | 2018-03-20 14:30:30 +0100 |
commit | 13e4ba4867c0b5ab2193728d6a4192007fe8276b (patch) | |
tree | 4f0039891f94b3baae9c07b78772ea28506da00e /include/wlr/interfaces/wlr_input_device.h | |
parent | b3cb5a36c7230070419afc71704800b380549a04 (diff) |
gles2_texture_bind: use texture's target type
Hardcoding GL_TEXTURE_2D leads to rendering errors when using
GL_TEXTURE_EXTERNAL_OES textures.
Diffstat (limited to 'include/wlr/interfaces/wlr_input_device.h')
0 files changed, 0 insertions, 0 deletions