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author | Simon Ser <contact@emersion.fr> | 2020-06-08 15:17:12 +0200 |
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committer | Drew DeVault <sir@cmpwn.com> | 2020-06-17 09:10:54 -0600 |
commit | 5118189a2b5f7cf1575b03d83320aec0a8a1b65f (patch) | |
tree | 33831db48ec4d23f8b050fe05b8a945c191474c0 /include/wlr/backend | |
parent | d3d1bac1c290e5a383aca7cb857cc33702aeda78 (diff) |
render/gles2: use .x/.y instead of .s/.t
texcoord is a vector of coordinates, with the first member being the X
axis value and the second member being the Y axis value. It makes more
sense to use the accessors with the same names.
Diffstat (limited to 'include/wlr/backend')
0 files changed, 0 insertions, 0 deletions