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authorAlexander Orzechowski <alex@ozal.ski>2023-11-08 18:23:51 -0500
committerIsaac Freund <mail@isaacfreund.com>2023-11-14 17:27:08 +0000
commit33b437d5744fe38f333f65a2346d7c2b041212d5 (patch)
tree504c83673c0ca929f9d5fc2be59b7d5b87da04a2 /include/wlr/backend/headless.h
parent6cf0bb4b1920e89204668c3c207aa392fc82fba7 (diff)
wlr_scene: Amend scene_buffer.point_accepts_input to take coordinate pointers
The pointers mean that we can mutate them. This will be useful later so we can hide details from the compositor when we clip subsurface trees.
Diffstat (limited to 'include/wlr/backend/headless.h')
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