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authoremersion <contact@emersion.fr>2018-01-23 22:06:54 +0100
committeremersion <contact@emersion.fr>2018-01-23 22:06:54 +0100
commit4fa90b05119720a67ccb63cd89246abdb4abf4ea (patch)
treeee019624271aca1e4ac9560ffc528d4563c01b52 /include/wlr/backend.h
parent03440bbd83b5d68404db8ebc2df310ec0f8c9b32 (diff)
Backport screenshooter fixes from the renderer redesign v1
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
Diffstat (limited to 'include/wlr/backend.h')
-rw-r--r--include/wlr/backend.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/wlr/backend.h b/include/wlr/backend.h
index 4632dcbf..d4b1f773 100644
--- a/include/wlr/backend.h
+++ b/include/wlr/backend.h
@@ -23,6 +23,7 @@ struct wlr_backend *wlr_backend_autocreate(struct wl_display *display);
bool wlr_backend_start(struct wlr_backend *backend);
void wlr_backend_destroy(struct wlr_backend *backend);
struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend);
+struct wlr_renderer *wlr_backend_get_renderer(struct wlr_backend *backend);
uint32_t usec_to_msec(uint64_t usec);