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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-08-22 10:17:59 -0400
committerAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-08-22 10:17:59 -0400
commit9bba4284e454c72f8269f766069456ad2aa17ad3 (patch)
tree28ca70709d3d13b450b34460dc7daa10ff8b0ad5 /include/util
parent6d1b8b376d1e4a5e1b4b07e53487533711988136 (diff)
wlr_scene: Cull background
We don't need to worry about the black rect optimization here (that always assumes that there will be a black background) because the background is culled based on the render list. That means if a black rect is removed, the visibility will reach all the way to the bottom forcing the renderer to clear the area not breaking the assumption.
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