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author | Simon Ser <contact@emersion.fr> | 2021-06-14 23:49:28 +0200 |
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committer | Simon Ser <contact@emersion.fr> | 2021-06-17 11:03:21 +0200 |
commit | f6e680ef94c4c29eff1f96b5a2717df2b95677ce (patch) | |
tree | 8e7041ac0610f35181caa9989183a7f0f9727a5d /include/render | |
parent | 8d2a94b0dfd2934392dd920e2f4982ac0ecb3d7c (diff) |
build: simplify version script
Let's expose all of our prefixed symbols. Instead of trying to have
fine-grained rules and only expose our public API, let's just expose
all symbols that won't cause a conflict.
Users won't be able to use the symbols without a proper header
declaration anyways. If they go through the process of re-defining
wlr_ symbols manually, that's on them if their build breaks.
This aligns the rules with [1].
[1]: https://github.com/swaywm/wlroots/pull/2969
Diffstat (limited to 'include/render')
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