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authorSimon Ser <contact@emersion.fr>2021-03-26 12:21:23 +0100
committerSimon Ser <contact@emersion.fr>2021-04-08 09:10:03 +0200
commita109a80dca502bd36d61f1d1b3ad1c708ea5ad09 (patch)
treebd4b86cb363ce1bc883123c919e652c1e739e3d1 /include/render
parent9ecfa4343a6d92fa057802a2911281d75a5a4f6f (diff)
render: drop support for ellipses
For anything more complicated than quads, compositors can easily ship their own shaders. Closes: https://github.com/swaywm/wlroots/issues/2759
Diffstat (limited to 'include/render')
-rw-r--r--include/render/gles2.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 7bfd6235..be9a5a7d 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -61,13 +61,6 @@ struct wlr_gles2_renderer {
GLint color;
GLint pos_attrib;
} quad;
- struct {
- GLuint program;
- GLint proj;
- GLint color;
- GLint pos_attrib;
- GLint tex_attrib;
- } ellipse;
struct wlr_gles2_tex_shader tex_rgba;
struct wlr_gles2_tex_shader tex_rgbx;
struct wlr_gles2_tex_shader tex_ext;