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authorSimon Ser <contact@emersion.fr>2021-04-29 09:46:34 +0200
committerSimon Ser <contact@emersion.fr>2021-04-29 09:46:34 +0200
commit619a9750251a1bff5bef7a1bcd22ee80a56a453f (patch)
tree2f9f3f31f88a86222ff0d0ef2cb2f9cd73b0b4ae /include/render
parent6bf2406dbfe4ecd47ff6584632e78cc184b82154 (diff)
render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
This function is only required because the DRM backend still needs to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix to make it clear it's not a candidate for being made public.
Diffstat (limited to 'include/render')
-rw-r--r--include/render/wlr_renderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/render/wlr_renderer.h b/include/render/wlr_renderer.h
index d09c20b3..9a16caed 100644
--- a/include/render/wlr_renderer.h
+++ b/include/render/wlr_renderer.h
@@ -6,7 +6,7 @@
/**
* Automatically select and create a renderer suitable for the DRM FD.
*/
-struct wlr_renderer *wlr_renderer_autocreate_with_drm_fd(int drm_fd);
+struct wlr_renderer *renderer_autocreate_with_drm_fd(int drm_fd);
/**
* Bind a buffer to the renderer.
*