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authorDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
commit2443a070e75e33285b6d5ed0ce89c989956b9065 (patch)
tree1ae59cb449eb6e1dc212e60dbb9d33545735cd6f /include/render
parent4a9966b1a47d497ccc9473a24ba56b3d0eef72d2 (diff)
Add colored quad and ellipse rendering primitives
Diffstat (limited to 'include/render')
-rw-r--r--include/render/gles3.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/render/gles3.h b/include/render/gles3.h
index 5efb197e..9acc1088 100644
--- a/include/render/gles3.h
+++ b/include/render/gles3.h
@@ -13,6 +13,9 @@ struct wlr_surface_state {
struct wlr_surface *gles3_surface_init();
+extern const GLchar quad_vertex_src[];
+extern const GLchar quad_fragment_src[];
+extern const GLchar ellipse_fragment_src[];
extern const GLchar vertex_src[];
extern const GLchar fragment_src_RGB[];
extern const GLchar fragment_src_RGBA[];