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authoremersion <contact@emersion.fr>2018-05-30 14:18:07 +0100
committeremersion <contact@emersion.fr>2018-05-30 17:08:15 +0100
commit135721118a719ecacfd2bd83524a9c53c6ca6015 (patch)
tree5079957bc4cae37edfbd78a9d6b708a6000e1438 /include/render
parent41e53d14997de21fbad80d420acb358bec4341e8 (diff)
render: remove wlr_renderer_check_import_dmabuf
It's possible to implement it outside the renderer, by creating a texture and destroying it right away. This reduces the API surface of the renderer.
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