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author | Simon Ser <contact@emersion.fr> | 2021-10-25 18:29:24 +0200 |
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committer | Simon Ser <contact@emersion.fr> | 2021-11-25 18:53:12 +0100 |
commit | 585a908a014a49a718771375264ed284d4599d59 (patch) | |
tree | 6de07ccb58bf61d943d3ccb04b030da08b4c5497 /include/render/wlr_renderer.h | |
parent | 1d3dd7fc08f22f2e82cb812ced822369e984d845 (diff) |
scene: add wlr_scene_xdg_surface_create
This allows compositors to easily add an xdg_surface to the
scene-graph while retaining the ability to unconstraint popups
and decide their final position.
Compositors can handle new popups with the wlr_xdg_shell.new_surface
event, get the parent scene-graph node via wlr_xdg_popup.parent.data,
create a new scene-graph node via wlr_scene_xdg_surface_tree_create,
and unconstraint the popup if they want to.
Diffstat (limited to 'include/render/wlr_renderer.h')
0 files changed, 0 insertions, 0 deletions