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author | Simon Ser <contact@emersion.fr> | 2021-09-28 13:00:25 +0200 |
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committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2021-09-30 08:50:43 -0600 |
commit | 3d0848daae40a8a471282431eac8310e5d051d33 (patch) | |
tree | cf7e822c141c1cd350d23abfb5aa672f95437072 /include/render/swapchain.h | |
parent | 20d9448257f4871d3a57deab2f105d7335a64fb2 (diff) |
backend: create renderer and allocator in wlr_backend_autocreate
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.
Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
Diffstat (limited to 'include/render/swapchain.h')
0 files changed, 0 insertions, 0 deletions