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author | Simon Ser <contact@emersion.fr> | 2022-05-29 11:50:47 +0200 |
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committer | Simon Ser <contact@emersion.fr> | 2022-08-12 08:41:32 +0000 |
commit | 98cf38601fdf32fdd1d40ed4a92b1f31fb75d667 (patch) | |
tree | fdb35534a2dc7439349948ffb9048d67e33115e0 /include/render/pixman.h | |
parent | 8c3c6987dbdffa74eb1fee901b4ab1d73641e29f (diff) |
render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
Diffstat (limited to 'include/render/pixman.h')
0 files changed, 0 insertions, 0 deletions