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authoremersion <contact@emersion.fr>2018-03-24 18:30:28 -0400
committeremersion <contact@emersion.fr>2018-03-24 23:48:32 -0400
commitc63d94483b1e52817ca01ca82a867a78ebd39fa6 (patch)
tree46ec0a24a43aeff6513ca7a8a8ec25eb0c70e8e7 /include/render/gles2.h
parent80d3561d325335e92b196f7cb5797eea9d71d17d (diff)
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air.
Diffstat (limited to 'include/render/gles2.h')
-rw-r--r--include/render/gles2.h40
1 files changed, 34 insertions, 6 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 43a8d648..09295415 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -38,21 +38,49 @@ struct wlr_gles2_renderer {
} shaders;
};
+enum wlr_gles2_texture_type {
+ WLR_GLES2_TEXTURE_GLTEX,
+ WLR_GLES2_TEXTURE_WL_DRM_GL,
+ WLR_GLES2_TEXTURE_WL_DRM_EXT,
+ WLR_GLES2_TEXTURE_DMABUF,
+};
+
struct wlr_gles2_texture {
struct wlr_texture wlr_texture;
- struct wlr_egl *egl;
- GLuint tex_id;
- const struct gles2_pixel_format *pixel_format;
+ struct wlr_gles2_renderer *renderer;
+ enum wlr_gles2_texture_type type;
+ int width, height;
+ bool has_alpha;
+ bool inverted_y;
+
+ // Not set if WLR_GLES2_TEXTURE_GLTEX
EGLImageKHR image;
- GLenum target;
+ GLuint image_tex;
+
+ union {
+ GLuint gl_tex;
+ struct wl_resource *wl_drm;
+ };
};
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len);
-struct wlr_texture *gles2_texture_create();
-struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
+struct wlr_gles2_renderer *gles2_get_renderer(
+ struct wlr_renderer *wlr_renderer);
+struct wlr_gles2_renderer *gles2_get_renderer_in_context(
+ struct wlr_renderer *wlr_renderer);
+
+struct wlr_gles2_texture *gles2_get_texture_in_context(
+ struct wlr_texture *wlr_texture);
+struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data);
+struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *data);
+struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs);
void gles2_push_marker(const char *file, const char *func);
void gles2_pop_marker(void);