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authorTony Crisci <tony@dubstepdish.com>2017-08-05 10:41:05 -0400
committerTony Crisci <tony@dubstepdish.com>2017-08-05 10:41:05 -0400
commit9119be1dd1681e56147bc1d5cba637dd466e849f (patch)
treea6cf541f52d6b447eb1a598f75bc4402d204c261 /include/render/gles2.h
parentce886c03539319f7b3327a4adde3c912e349e0f4 (diff)
Remove unnecessary calls to glActiveTexture
Since wlroots shaders only use one texture at a time (ie there is only one sampler2D variable in any shader), it is unnecessary to switch between active texture units at this time.
Diffstat (limited to 'include/render/gles2.h')
0 files changed, 0 insertions, 0 deletions