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authorMariusz Bialonczyk <manio@skyboo.net>2018-08-02 13:37:23 +0200
committerMariusz Bialonczyk <manio@skyboo.net>2018-08-03 07:43:22 +0200
commit15dacebc36ffa137aefafcfbe723c7b35af5cc2b (patch)
treee6d3646ef45bccb29ae99af34a5446e1a8233594 /include/render/gles2.h
parenteb9c9d8852bf3b82d78418796c73142054ffab99 (diff)
multi-backend: do not expose internal renderers
backend_get_renderer() is now returning the renderer of the primary GPU, instead of its own renderer, since that's the thing which actually does all of the "real" rendering wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU is handled). credits: @ascent12
Diffstat (limited to 'include/render/gles2.h')
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