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author | Brandon Dowdy <berylline@users.noreply.github.com> | 2021-01-31 23:19:10 +0000 |
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committer | Simon Ser <contact@emersion.fr> | 2021-02-01 09:31:44 +0100 |
commit | f1d37c54c897b4dd0db14af857482955996bd6dc (patch) | |
tree | e506dcbf89b5ba48824a97f5f459a69d4ce37582 /include/render/gbm_allocator.h | |
parent | dd4c8aa45e7edba468d4ff2dee6fd6f8ce42810b (diff) |
render/egl: add check for EGL_KHR_surfaceless_context
As surfaces are no longer going to be used for wlr_egl, I may as well just go and add this check as it is needed for safety whenever surface-less rendering is being used.
Diffstat (limited to 'include/render/gbm_allocator.h')
0 files changed, 0 insertions, 0 deletions