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authorSimon Ser <contact@emersion.fr>2022-09-18 16:29:36 +0200
committerSimon Zeni <simon@bl4ckb0ne.ca>2022-09-19 10:46:26 +0000
commit0556aa0c5918b90118da8abdf572b27a44e1b51d (patch)
treeeee318d9d2ee07a7f35eb66be6597c4a0f322323 /include/render/allocator/gbm.h
parent0213da60bbc7b534c0f37965a3984b11cf8e1cd1 (diff)
output: rejigger attach/clear for back buffer
In wlr_output_attach_render(), stop setting wlr_output.pending.buffer. This removes one footgun: using the wlr_buffer at that stage is invalid, because rendering operations haven't been flushed to the GPU yet. We need to wait until output_clear_back_buffer() for the wlr_buffer to be used safely. Instead, set wlr_output.pending.buffer in wlr_output_test() and wlr_output_commit(). Additionally, move the output_clear_back_buffer() from wlr_output_commit_state() to wlr_output_commit(). This reduces the number of calls in the failure path.
Diffstat (limited to 'include/render/allocator/gbm.h')
0 files changed, 0 insertions, 0 deletions