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author | Isaac Freund <ifreund@ifreund.xyz> | 2021-01-07 15:11:29 +0100 |
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committer | Simon Ser <contact@emersion.fr> | 2021-01-08 12:05:13 +0100 |
commit | 4ee4a36c0cc961c93e48a7994dbe55173f827d25 (patch) | |
tree | 87e3db0d8e3450b7af8f622b8112691fd2e89f13 /include/render/allocator.h | |
parent | 8f63557ed7695a8ae5a4acb85a2693dc36be85bb (diff) |
layer shell: add wlr_layer_surface_v1_popup_surface_at()
This function will allow compositors to implement input handling in a
way consistent with rendering more easily.
Calling wlr_layer_surface_v1_surface_at() and checking if the result is
a wlr_xdg_popup is flawed as there may be subsurfaces in the popup tree.
Diffstat (limited to 'include/render/allocator.h')
0 files changed, 0 insertions, 0 deletions