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authorzccrs <zccrs@live.com>2021-04-06 15:18:16 +0800
committerSimon Ser <contact@emersion.fr>2021-04-06 10:40:56 +0200
commite76583f1addd384151956ad779bfd800beeda8d6 (patch)
tree37702f687a32c5ebe2d498db228b6456e061609e /include/backend
parent07a5345aa52ebb4e58736d62b9b21bc7d7eaab54 (diff)
Use absolute paths in include in header files
To unify the code style of the project, absolute paths have been used in some places, such as '#include "render/allocator.h"' in "render/gbm_allocator.h". Except for include the wayland protocol headers should be consistent.
Diffstat (limited to 'include/backend')
-rw-r--r--include/backend/drm/drm.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/backend/drm/drm.h b/include/backend/drm/drm.h
index 42680d74..11ce98e9 100644
--- a/include/backend/drm/drm.h
+++ b/include/backend/drm/drm.h
@@ -12,9 +12,9 @@
#include <wlr/backend/session.h>
#include <wlr/render/drm_format_set.h>
#include <xf86drmMode.h>
-#include "iface.h"
-#include "properties.h"
-#include "renderer.h"
+#include "backend/drm/iface.h"
+#include "backend/drm/properties.h"
+#include "backend/drm/renderer.h"
struct wlr_drm_plane {
uint32_t type;