diff options
author | Simon Ser <contact@emersion.fr> | 2021-04-29 09:18:19 +0200 |
---|---|---|
committer | Kenny Levinsen <kl@kl.wtf> | 2021-05-21 22:13:54 +0200 |
commit | c82f37542d3a63c3b5dd573dcdb8559ea1f888f7 (patch) | |
tree | c800a2c59e472f19e32474313bc54876d3fffbd6 /include/backend | |
parent | 349553d011d987dc14e30dc9d9c23df2ac03091f (diff) |
backend/headless: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
Diffstat (limited to 'include/backend')
-rw-r--r-- | include/backend/headless.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/include/backend/headless.h b/include/backend/headless.h index a6720eb4..1ad82fc2 100644 --- a/include/backend/headless.h +++ b/include/backend/headless.h @@ -9,16 +9,14 @@ struct wlr_headless_backend { struct wlr_backend backend; int drm_fd; - struct wlr_renderer *renderer; - struct wlr_allocator *allocator; struct wlr_drm_format *format; struct wl_display *display; struct wl_list outputs; size_t last_output_num; struct wl_list input_devices; struct wl_listener display_destroy; - struct wl_listener renderer_destroy; - bool has_parent_renderer; + struct wlr_renderer *parent_renderer; + struct wl_listener parent_renderer_destroy; bool started; }; |