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author | Drew DeVault <sir@cmpwn.com> | 2017-06-23 11:46:03 -0400 |
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committer | Drew DeVault <sir@cmpwn.com> | 2017-06-23 11:46:09 -0400 |
commit | f252c5a79214a3d3cd7ab3f239050b234e4ae9e2 (patch) | |
tree | 9b8dfdac066005f16edf219448cac42cea77bedc /include/backend/egl.h | |
parent | b18209c904f421f3065d610718d7d9e9b8b9211f (diff) |
Manually transpose matricies in shader
Since GLES2 doesn't do this for us, it seems, on all platforms.
Diffstat (limited to 'include/backend/egl.h')
0 files changed, 0 insertions, 0 deletions