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authorIlia Bozhinov <ammen99@gmail.com>2018-05-25 13:14:35 +0300
committerIlia Bozhinov <ammen99@gmail.com>2018-05-25 14:56:52 +0300
commit24cf70ae9691d605e4a1f7e9d8dc59ec72401bd0 (patch)
tree93d550e437722bdeabca5605ada5c0b4d41128cf /include/backend/drm
parenta0eb37e2ea4ad96b4f6e98fddbc5c31d0bd0f293 (diff)
backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
Diffstat (limited to 'include/backend/drm')
-rw-r--r--include/backend/drm/renderer.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/backend/drm/renderer.h b/include/backend/drm/renderer.h
index 5e15f3d5..510abe43 100644
--- a/include/backend/drm/renderer.h
+++ b/include/backend/drm/renderer.h
@@ -5,6 +5,7 @@
#include <gbm.h>
#include <stdbool.h>
#include <stdint.h>
+#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_drm_backend;
@@ -32,7 +33,7 @@ struct wlr_drm_surface {
};
bool init_drm_renderer(struct wlr_drm_backend *drm,
- struct wlr_drm_renderer *renderer);
+ struct wlr_drm_renderer *renderer, wlr_renderer_create_func_t create_render);
void finish_drm_renderer(struct wlr_drm_renderer *renderer);
bool init_drm_surface(struct wlr_drm_surface *surf,