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authoremersion <contact@emersion.fr>2018-03-26 15:31:08 -0400
committeremersion <contact@emersion.fr>2018-03-26 15:31:08 -0400
commit4555fc8a543caed15250a038e979bb24cee03a6c (patch)
tree44667d21ef6d897206661a3bb597c7a658a4c418 /include/backend/drm/util.h
parentbcb74c2c781405149af99f66ce61b1a8f63771fd (diff)
Fix damage tracking for rotated surfaces
It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views.
Diffstat (limited to 'include/backend/drm/util.h')
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