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authorSimon Ser <contact@emersion.fr>2020-06-05 15:13:32 +0200
committerSimon Ser <contact@emersion.fr>2020-06-06 08:59:38 +0200
commita3ba82885ca038fc1e51775cac7ce5ada3bad0e1 (patch)
treebd2f21968b175932a772f3f45bd80c2525b8ed58 /include/backend/drm/renderer.h
parent363bf44a353ca0ce7e9d48476fb187d8da037483 (diff)
render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXT
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target can fix some failures and/or improve performance on some drivers. This does the same as a Weston commit [1]. [1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613 Closes: https://github.com/swaywm/wlroots/issues/2173
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