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authorTony Crisci <tony@dubstepdish.com>2017-07-31 14:54:00 -0400
committerTony Crisci <tony@dubstepdish.com>2017-07-31 14:54:00 -0400
commitaebe5ba48ccf7b22cb1d6dc27fd4e1f92e3fead6 (patch)
treec469bfae243128b58a2f49683740f946181e201e /examples
parentf08998627fc000dec0a7f3d33e05ac103a2e6f1b (diff)
Use correct pixel format enum in touch example
Fix a call to `wlr_surface_attach_pixels()` in the main method of the touch example to use the correct enum for this method (wayland instead of gl).
Diffstat (limited to 'examples')
-rw-r--r--examples/touch.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/touch.c b/examples/touch.c
index aca86739..97009e81 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -106,7 +106,7 @@ int main(int argc, char *argv[]) {
state.renderer = wlr_gles2_renderer_init();
state.cat_texture = wlr_render_surface_init(state.renderer);
- wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
+ wlr_surface_attach_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
compositor_run(&compositor);