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authoremersion <contact@emersion.fr>2018-03-26 12:41:51 -0400
committeremersion <contact@emersion.fr>2018-03-26 12:41:51 -0400
commit793c3b30473bcad488eae9266b67ccfdf3106231 (patch)
treeee25807dec18f6f79dfbe262567cb2259d66119c /examples
parentbcb74c2c781405149af99f66ce61b1a8f63771fd (diff)
render: add simple functions to render rectangles and ellipses
Diffstat (limited to 'examples')
-rw-r--r--examples/tablet.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/examples/tablet.c b/examples/tablet.c
index 65c559cb..9379fac3 100644
--- a/examples/tablet.c
+++ b/examples/tablet.c
@@ -49,7 +49,6 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
- float matrix[9];
float distance = 0.8f * (1 - sample->distance);
float tool_color[4] = { distance, distance, distance, 1 };
for (size_t i = 0; sample->button && i < 4; ++i) {
@@ -61,12 +60,12 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
float pad_height = sample->height_mm * scale;
float left = width / 2.0f - pad_width / 2.0f;
float top = height / 2.0f - pad_height / 2.0f;
- struct wlr_box box = {
+ const struct wlr_box box = {
.x = left, .y = top,
.width = pad_width, .height = pad_height,
};
- wlr_matrix_project_box(matrix, &box, 0, 0, wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, sample->pad_color, matrix);
+ wlr_render_rect(sample->renderer, &box, sample->pad_color,
+ wlr_output->transform_matrix);
if (sample->proximity) {
struct wlr_box box = {
@@ -75,16 +74,17 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
.width = 16 * (sample->pressure + 1),
.height = 16 * (sample->pressure + 1),
};
- wlr_matrix_project_box(matrix, &box, 0, sample->ring,
- wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, tool_color, matrix);
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
+ sample->ring, wlr_output->transform_matrix);
+ wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix);
+
box.x += sample->x_tilt;
box.y += sample->y_tilt;
box.width /= 2;
box.height /= 2;
- wlr_matrix_project_box(matrix, &box, 0, 0,
+ wlr_render_rect(sample->renderer, &box, tool_color,
wlr_output->transform_matrix);
- wlr_render_colored_quad(sample->renderer, tool_color, matrix);
}
wlr_renderer_end(sample->renderer);