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authorDrew DeVault <sir@cmpwn.com>2017-08-17 21:04:05 -0400
committerDrew DeVault <sir@cmpwn.com>2017-08-17 21:06:28 -0400
commit3138c5ddf04441fb7572db8c1a80b3789c4cc563 (patch)
treed838f8a08ea4cdb333db3c5954ba15eda53579f8 /examples
parent854a9381ca2040c3b550323ff9f90c864a431b27 (diff)
Clean up wlr_output_layout
Diffstat (limited to 'examples')
-rw-r--r--examples/output-layout.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/examples/output-layout.c b/examples/output-layout.c
index 320d11f8..c16af634 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -127,9 +127,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
}
static inline int max(int a, int b) {
- if (a < b)
- return b;
- return a;
+ return a < b ? b : a;
}
static void configure_layout(struct sample_state *sample) {
@@ -202,8 +200,8 @@ static void update_velocities(struct compositor_state *state,
sample->y_vel += y_diff;
}
-static void handle_keyboard_key(struct keyboard_state *kbstate,
- xkb_keysym_t sym, enum wlr_key_state key_state) {
+static void handle_keyboard_key(struct keyboard_state *kbstate, uint32_t keycode,
+ xkb_keysym_t sym, enum wlr_key_state key_state) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat