diff options
author | Simon Ser <contact@emersion.fr> | 2019-04-22 12:42:37 +0300 |
---|---|---|
committer | Drew DeVault <sir@cmpwn.com> | 2019-04-23 14:34:30 -0600 |
commit | 23e37e7b1d8004fb5361c147239d2e628efbd5e8 (patch) | |
tree | cca1f5be5b7b0c750e7ec104c500ce1311d89d19 /examples/simple.c | |
parent | 56ceed38bffcc741b5a80741d0207101905370ae (diff) |
output: refactor frame submission API
This is necessary for direct scan-out and other upcoming features. This patch
changes the output API to look like the wl_surface API.
Outputs now have some double-buffered state: the frame to be submitted
(currently only wlr_renderer frames are supported) and the damaged region.
To attach a pending frame, use wlr_output_attach_render. To set the pending
damaged region, use wlr_output_set_damage.
To submit the pending state, call wlr_output_commit. This will submit the
pending frame to the backend.
To migrate from the old API to the new one:
- Replace wlr_output_make_current calls by wlr_output_attach_render
- Replace wlr_output_swap_buffers calls by wlr_output_set_damage and
wlr_output_commit
Diffstat (limited to 'examples/simple.c')
-rw-r--r-- | examples/simple.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/simple.c b/examples/simple.c index e1c10906..27eb6c20 100644 --- a/examples/simple.c +++ b/examples/simple.c @@ -56,12 +56,12 @@ void output_frame_notify(struct wl_listener *listener, void *data) { sample->dec = inc; } - wlr_output_make_current(sample_output->output, NULL); + wlr_output_attach_render(sample_output->output, NULL); glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); - wlr_output_swap_buffers(sample_output->output, NULL, NULL); + wlr_output_commit(sample_output->output); sample->last_frame = now; } |