diff options
author | Simon Ser <contact@emersion.fr> | 2023-04-17 19:44:33 +0200 |
---|---|---|
committer | Alexander Orzechowski <alex@ozal.ski> | 2023-05-30 16:18:19 +0000 |
commit | 8e81b4bb4237fe846e3f9eb997404aef2c396da5 (patch) | |
tree | 3ba24eebe3531a62b14194d3c51730b4b35a9ee0 /examples/rotation.c | |
parent | 8fe29e6bd113044d35efaa538546663538196421 (diff) |
examples: convert to new rendering API
Left out multi-pointer (will be removed) and quads (requires
arbitrary rotation).
Diffstat (limited to 'examples/rotation.c')
-rw-r--r-- | examples/rotation.c | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/examples/rotation.c b/examples/rotation.c index 33a4ac86..863c1286 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -59,19 +59,27 @@ static void output_frame_notify(struct wl_listener *listener, void *data) { int32_t width, height; wlr_output_effective_resolution(wlr_output, &width, &height); - wlr_output_attach_render(wlr_output, NULL); - wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); - wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); + struct wlr_output_state output_state = {0}; + struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL); + + wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){ + .box = { .width = wlr_output->width, .height = wlr_output->height }, + .color = { 0.25, 0.25, 0.25, 1 }, + }); for (int y = -128 + (int)sample_output->y_offs; y < height; y += 128) { for (int x = -128 + (int)sample_output->x_offs; x < width; x += 128) { - wlr_render_texture(sample->renderer, sample->cat_texture, - wlr_output->transform_matrix, x, y, 1.0f); + wlr_render_pass_add_texture(pass, &(struct wlr_render_texture_options){ + .texture = sample->cat_texture, + .dst_box = { .x = x, .y = y }, + .transform = wlr_output->transform, + }); } } - wlr_renderer_end(sample->renderer); - wlr_output_commit(wlr_output); + wlr_render_pass_submit(pass); + wlr_output_commit_state(wlr_output, &output_state); + wlr_output_state_finish(&output_state); long ms = (now.tv_sec - sample->last_frame.tv_sec) * 1000 + (now.tv_nsec - sample->last_frame.tv_nsec) / 1000000; |