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author | emersion <contact@emersion.fr> | 2018-03-15 15:33:58 +0100 |
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committer | emersion <contact@emersion.fr> | 2018-03-15 15:33:58 +0100 |
commit | 824a95ad19062e867178593f0937d14049422989 (patch) | |
tree | 1ad1793d6e7379979340eff1f0385afa549ea58d /examples/rotation.c | |
parent | d26b67cb06509fb39d9ed473a5d27b1f241ff635 (diff) |
matrix: use 2D matrices
Diffstat (limited to 'examples/rotation.c')
-rw-r--r-- | examples/rotation.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/rotation.c b/examples/rotation.c index 0b0c6adf..4431f60a 100644 --- a/examples/rotation.c +++ b/examples/rotation.c @@ -46,12 +46,12 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_renderer_begin(sample->renderer, wlr_output); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); - float matrix[16]; + float matrix[9]; for (int y = -128 + (int)odata->y_offs; y < height; y += 128) { for (int x = -128 + (int)odata->x_offs; x < width; x += 128) { wlr_texture_get_matrix(sample->cat_texture, matrix, wlr_output->transform_matrix, x, y); - wlr_render_with_matrix(sample->renderer, + wlr_render_texture_with_matrix(sample->renderer, sample->cat_texture, matrix, 1.0f); } } |