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authoremersion <contact@emersion.fr>2018-03-15 15:33:58 +0100
committeremersion <contact@emersion.fr>2018-03-15 15:33:58 +0100
commit824a95ad19062e867178593f0937d14049422989 (patch)
tree1ad1793d6e7379979340eff1f0385afa549ea58d /examples/output-layout.c
parentd26b67cb06509fb39d9ed473a5d27b1f241ff635 (diff)
matrix: use 2D matrices
Diffstat (limited to 'examples/output-layout.c')
-rw-r--r--examples/output-layout.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/output-layout.c b/examples/output-layout.c
index f4df73a0..9c914137 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -111,7 +111,7 @@ static void handle_output_frame(struct output_state *output,
.width = 128, .height = 128,
};
if (wlr_output_layout_intersects(sample->layout, output->output, &box)) {
- float matrix[16];
+ float matrix[9];
// transform global coordinates to local coordinates
double local_x = sample->x_offs;
@@ -121,8 +121,8 @@ static void handle_output_frame(struct output_state *output,
wlr_texture_get_matrix(sample->cat_texture, matrix,
wlr_output->transform_matrix, local_x, local_y);
- wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, matrix, 1.0f);
+ wlr_render_texture_with_matrix(sample->renderer, sample->cat_texture,
+ matrix, 1.0f);
}
wlr_renderer_end(sample->renderer);