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authorRyan Dwyer <ryandwyer1@gmail.com>2018-10-05 20:07:02 +1000
committerRyan Dwyer <ryandwyer1@gmail.com>2018-10-05 20:14:34 +1000
commitb7b781ff448675cc8486d7aa8f6d78d1f1e7c727 (patch)
tree8353432463f49d27e94304215eae9129ca727cf3 /examples/multi-pointer.c
parent24a48d4858a9d5eda0be86e20cbf0d378895063a (diff)
Prevent excessive frame events when compositor doesn't swap buffers
When we send an output frame event, we should not assume that the compositor is going to call wlr_output_swap_buffers in response to it. If the compositor does not swap the buffers, the idle event source still exists and is executed every time the Wayland event loop becomes idle, which means we send frame events repeatedly until the buffers are swapped. This moves the removal of the idle event source out of wlr_output_swap_buffers and into wlr_output_send_frame, where it is guaranteed to be removed.
Diffstat (limited to 'examples/multi-pointer.c')
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