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author | Mariusz Bialonczyk <manio@skyboo.net> | 2018-08-02 13:37:23 +0200 |
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committer | Mariusz Bialonczyk <manio@skyboo.net> | 2018-08-03 07:43:22 +0200 |
commit | 15dacebc36ffa137aefafcfbe723c7b35af5cc2b (patch) | |
tree | e6d3646ef45bccb29ae99af34a5446e1a8233594 /examples/multi-pointer.c | |
parent | eb9c9d8852bf3b82d78418796c73142054ffab99 (diff) |
multi-backend: do not expose internal renderers
backend_get_renderer() is now returning the renderer of the primary GPU, instead
of its own renderer, since that's the thing which actually does all of the "real"
rendering
wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU
is handled).
credits: @ascent12
Diffstat (limited to 'examples/multi-pointer.c')
0 files changed, 0 insertions, 0 deletions