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author | Simon Ser <contact@emersion.fr> | 2021-04-29 09:18:19 +0200 |
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committer | Kenny Levinsen <kl@kl.wtf> | 2021-05-21 22:13:54 +0200 |
commit | c82f37542d3a63c3b5dd573dcdb8559ea1f888f7 (patch) | |
tree | c800a2c59e472f19e32474313bc54876d3fffbd6 /examples/meson.build | |
parent | 349553d011d987dc14e30dc9d9c23df2ac03091f (diff) |
backend/headless: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
Diffstat (limited to 'examples/meson.build')
0 files changed, 0 insertions, 0 deletions