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authorTony Crisci <tony@dubstepdish.com>2017-08-04 11:53:55 -0400
committerTony Crisci <tony@dubstepdish.com>2017-08-04 11:53:55 -0400
commiteffea557bbd7ea4d4dda76eaf050cddf54a90346 (patch)
tree7de45c2fe13a3662e37a5e8a7299ec0b57b89924 /examples/compositor.h
parent6610aa7ca7d170c43705c86db65f7a1f8fc8681a (diff)
Implement destroying surfaces
Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction.
Diffstat (limited to 'examples/compositor.h')
-rw-r--r--examples/compositor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/compositor.h b/examples/compositor.h
index b04093ca..abe1a743 100644
--- a/examples/compositor.h
+++ b/examples/compositor.h
@@ -8,6 +8,7 @@ struct wl_compositor_state {
struct wl_list wl_resources;
struct wlr_renderer *renderer;
struct wl_list surfaces;
+ struct wl_listener destroy_surface_listener;
};
void wl_compositor_init(struct wl_display *display,