diff options
author | Drew DeVault <sir@cmpwn.com> | 2017-06-26 18:23:52 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-06-26 18:23:52 -0400 |
commit | ce471f3371221e56c7352919465f1fc8f5de3956 (patch) | |
tree | 8c40a229d38ed173c8a87e411b01b62055023bef /example | |
parent | f252c5a79214a3d3cd7ab3f239050b234e4ae9e2 (diff) | |
parent | 97213cc00e0a83235ca50b1305ab9ecafd295259 (diff) |
Merge pull request #23 from ascent12/cursor
Software cursor + Hardware cursor improvements
Diffstat (limited to 'example')
-rw-r--r-- | example/pointer.c | 36 | ||||
-rw-r--r-- | example/rotation.c | 4 | ||||
-rw-r--r-- | example/simple.c | 4 | ||||
-rw-r--r-- | example/tablet.c | 2 | ||||
-rw-r--r-- | example/touch.c | 5 |
5 files changed, 28 insertions, 23 deletions
diff --git a/example/pointer.c b/example/pointer.c index 8dba5454..c7518841 100644 --- a/example/pointer.c +++ b/example/pointer.c @@ -21,9 +21,7 @@ #include "cat.h" struct sample_state { - struct wlr_renderer *renderer; - struct wlr_surface *cat_texture; - int cur_x, cur_y; + double cur_x, cur_y; float default_color[4]; float clear_color[4]; }; @@ -33,18 +31,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts struct sample_state *sample = state->data; struct wlr_output *wlr_output = output->output; - wlr_renderer_begin(sample->renderer, wlr_output); + wlr_output_make_current(wlr_output); + glClearColor(sample->clear_color[0], sample->clear_color[1], sample->clear_color[2], sample->clear_color[3]); glClear(GL_COLOR_BUFFER_BIT); - float matrix[16]; - wlr_surface_get_matrix(sample->cat_texture, &matrix, - &wlr_output->transform_matrix, sample->cur_x, sample->cur_y); - wlr_render_with_matrix(sample->renderer, - sample->cat_texture, &matrix); - - wlr_renderer_end(sample->renderer); + wlr_output_swap_buffers(wlr_output); } static void handle_pointer_motion(struct pointer_state *pstate, @@ -52,6 +45,11 @@ static void handle_pointer_motion(struct pointer_state *pstate, struct sample_state *state = pstate->compositor->data; state->cur_x += d_x; state->cur_y += d_y; + + struct output_state *output; + wl_list_for_each(output, &pstate->compositor->outputs, link) { + wlr_output_move_cursor(output->output, state->cur_x, state->cur_y); + } } static void handle_pointer_motion_absolute(struct pointer_state *pstate, @@ -59,6 +57,11 @@ static void handle_pointer_motion_absolute(struct pointer_state *pstate, struct sample_state *state = pstate->compositor->data; state->cur_x = x; state->cur_y = y; + + struct output_state *output; + wl_list_for_each(output, &pstate->compositor->outputs, link) { + wlr_output_move_cursor(output->output, state->cur_x, state->cur_y); + } } static void handle_pointer_button(struct pointer_state *pstate, @@ -95,9 +98,8 @@ static void handle_pointer_axis(struct pointer_state *pstate, static void handle_output_add(struct output_state *ostate) { struct wlr_output *wlr_output = ostate->output; - int width = 16, height = 16; if (!wlr_output_set_cursor(wlr_output, cat_tex.pixel_data, - width * 4, width, height)) { + cat_tex.width, cat_tex.width, cat_tex.height)) { wlr_log(L_DEBUG, "Failed to set hardware cursor"); return; } @@ -121,13 +123,5 @@ int main(int argc, char *argv[]) { compositor.pointer_axis_cb = handle_pointer_axis; compositor_init(&compositor); - state.renderer = wlr_gles2_renderer_init(); - state.cat_texture = wlr_render_surface_init(state.renderer); - wlr_surface_attach_pixels(state.cat_texture, GL_RGBA, - cat_tex.width, cat_tex.height, cat_tex.pixel_data); - compositor_run(&compositor); - - wlr_surface_destroy(state.cat_texture); - wlr_renderer_destroy(state.renderer); } diff --git a/example/rotation.c b/example/rotation.c index b8c43d4c..2dd148d0 100644 --- a/example/rotation.c +++ b/example/rotation.c @@ -46,6 +46,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts int32_t width, height; wlr_output_effective_resolution(wlr_output, &width, &height); + wlr_output_make_current(wlr_output); wlr_renderer_begin(sample->renderer, wlr_output); float matrix[16]; @@ -59,6 +60,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts } wlr_renderer_end(sample->renderer); + wlr_output_swap_buffers(wlr_output); long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 + (ts->tv_nsec - output->last_frame.tv_nsec) / 1000000; @@ -205,7 +207,7 @@ int main(int argc, char *argv[]) { state.renderer = wlr_gles2_renderer_init(); state.cat_texture = wlr_render_surface_init(state.renderer); wlr_surface_attach_pixels(state.cat_texture, GL_RGBA, - cat_tex.width, cat_tex.height, cat_tex.pixel_data); + cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); compositor_run(&compositor); diff --git a/example/simple.c b/example/simple.c index 4bbdf399..45cb2b93 100644 --- a/example/simple.c +++ b/example/simple.c @@ -34,8 +34,12 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) { sample->dec = inc; } + wlr_output_make_current(output->output); + glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); + + wlr_output_swap_buffers(output->output); } int main() { diff --git a/example/tablet.c b/example/tablet.c index 0343bd0a..d7f7d042 100644 --- a/example/tablet.c +++ b/example/tablet.c @@ -41,6 +41,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts int32_t width, height; wlr_output_effective_resolution(wlr_output, &width, &height); + wlr_output_make_current(wlr_output); wlr_renderer_begin(sample->renderer, wlr_output); float matrix[16], view[16]; @@ -74,6 +75,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts } wlr_renderer_end(sample->renderer); + wlr_output_swap_buffers(wlr_output); } static void handle_tool_axis(struct tablet_tool_state *tstate, diff --git a/example/touch.c b/example/touch.c index 29380ed4..aca86739 100644 --- a/example/touch.c +++ b/example/touch.c @@ -38,6 +38,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts int32_t width, height; wlr_output_effective_resolution(wlr_output, &width, &height); + + wlr_output_make_current(wlr_output); wlr_renderer_begin(sample->renderer, wlr_output); float matrix[16]; @@ -52,6 +54,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts } wlr_renderer_end(sample->renderer); + wlr_output_swap_buffers(wlr_output); } static void handle_touch_down(struct touch_state *tstate, int32_t slot, @@ -104,7 +107,7 @@ int main(int argc, char *argv[]) { state.renderer = wlr_gles2_renderer_init(); state.cat_texture = wlr_render_surface_init(state.renderer); wlr_surface_attach_pixels(state.cat_texture, GL_RGBA, - cat_tex.width, cat_tex.height, cat_tex.pixel_data); + cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data); compositor_run(&compositor); |