diff options
author | Drew DeVault <sir@cmpwn.com> | 2017-06-14 14:50:09 -0400 |
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committer | Drew DeVault <sir@cmpwn.com> | 2017-06-14 14:50:09 -0400 |
commit | 3f24f8a1bee10fb3aadf8c57ca107fe5aaa7cffa (patch) | |
tree | 923093315e92cc5351644b145dbad74b4317d9dd /example/touch.c | |
parent | d6905f86cb9d430e0ba05c6a066ed350761116d1 (diff) |
Flesh out touch events and add demo
Diffstat (limited to 'example/touch.c')
-rw-r--r-- | example/touch.c | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/example/touch.c b/example/touch.c new file mode 100644 index 00000000..7f4f3800 --- /dev/null +++ b/example/touch.c @@ -0,0 +1,122 @@ +#define _POSIX_C_SOURCE 199309L +#define _XOPEN_SOURCE 500 +#include <stdio.h> +#include <stdlib.h> +#include <time.h> +#include <string.h> +#include <unistd.h> +#include <stdint.h> +#include <math.h> +#include <wayland-server.h> +#include <wayland-server-protocol.h> +#include <xkbcommon/xkbcommon.h> +#include <GLES3/gl3.h> +#include <wlr/common/list.h> +#include <wlr/render/matrix.h> +#include <wlr/render/gles3.h> +#include <wlr/render.h> +#include <wlr/backend.h> +#include <wlr/session.h> +#include <wlr/types.h> +#include "shared.h" +#include "cat.h" + +struct sample_state { + struct wlr_renderer *renderer; + struct wlr_surface *cat_texture; + list_t *touch_points; +}; + +struct touch_point { + int32_t slot; + double x, y; +}; + +static void handle_output_frame(struct output_state *output, struct timespec *ts) { + struct compositor_state *state = output->compositor; + struct sample_state *sample = state->data; + struct wlr_output *wlr_output = output->output; + + int32_t width, height; + wlr_output_effective_resolution(wlr_output, &width, &height); + wlr_renderer_begin(sample->renderer, wlr_output); + + float matrix[16]; + for (size_t i = 0; i < sample->touch_points->length; ++i) { + struct touch_point *p = sample->touch_points->items[i]; + wlr_surface_get_matrix(sample->cat_texture, &matrix, + &wlr_output->transform_matrix, + (int)(p->x * width) - sample->cat_texture->width / 2, + (int)(p->y * height) - sample->cat_texture->height / 2); + wlr_render_with_matrix(sample->renderer, + sample->cat_texture, &matrix); + } + + wlr_renderer_end(sample->renderer); +} + +static void handle_keyboard_key(struct keyboard_state *kbstate, + xkb_keysym_t sym, enum wlr_key_state key_state) { + if (sym == XKB_KEY_Escape) { + kbstate->compositor->exit = true; + } +} + +static void handle_touch_down(struct touch_state *tstate, int32_t slot, + double x, double y, double width, double height) { + struct sample_state *sample = tstate->compositor->data; + struct touch_point *point = calloc(1, sizeof(struct touch_state)); + point->slot = slot; + point->x = x / width; + point->y = y / height; + list_add(sample->touch_points, point); +} + +static void handle_touch_up(struct touch_state *tstate, int32_t slot) { + struct sample_state *sample = tstate->compositor->data; + for (size_t i = 0; i < sample->touch_points->length; ++i) { + struct touch_point *point = sample->touch_points->items[i]; + if (point->slot == slot) { + list_del(sample->touch_points, i); + break; + } + } +} + +static void handle_touch_motion(struct touch_state *tstate, int32_t slot, + double x, double y, double width, double height) { + struct sample_state *sample = tstate->compositor->data; + for (size_t i = 0; i < sample->touch_points->length; ++i) { + struct touch_point *point = sample->touch_points->items[i]; + if (point->slot == slot) { + point->x = x / width; + point->y = y / height; + break; + } + } +} + +int main(int argc, char *argv[]) { + struct sample_state state = { + .touch_points = list_create() + }; + struct compositor_state compositor; + + compositor_init(&compositor); + compositor.output_frame_cb = handle_output_frame; + compositor.keyboard_key_cb = handle_keyboard_key; + compositor.touch_down_cb = handle_touch_down; + compositor.touch_up_cb = handle_touch_up; + compositor.touch_motion_cb = handle_touch_motion; + + state.renderer = wlr_gles3_renderer_init(); + state.cat_texture = wlr_render_surface_init(state.renderer); + wlr_surface_attach_pixels(state.cat_texture, GL_RGB, + cat_tex.width, cat_tex.height, cat_tex.pixel_data); + + compositor.data = &state; + compositor_run(&compositor); + + wlr_surface_destroy(state.cat_texture); + wlr_renderer_destroy(state.renderer); +} |