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authorDrew DeVault <sir@cmpwn.com>2017-06-15 16:15:12 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-15 16:15:12 -0400
commitdef3d7c64f68d59c6daec5974afc3ca84fa4bda9 (patch)
tree3022c631ba2cecf364f74d97dfb2ca3e0866268b /example/tablet.c
parent2443a070e75e33285b6d5ed0ce89c989956b9065 (diff)
Add tablet example
Diffstat (limited to 'example/tablet.c')
-rw-r--r--example/tablet.c92
1 files changed, 86 insertions, 6 deletions
diff --git a/example/tablet.c b/example/tablet.c
index 9a498438..f2497d59 100644
--- a/example/tablet.c
+++ b/example/tablet.c
@@ -21,6 +21,13 @@
struct sample_state {
struct wlr_renderer *renderer;
+ bool proximity, tap;
+ double distance;
+ double pressure;
+ double x_mm, y_mm;
+ double width_mm, height_mm;
+ struct wl_list link;
+ float tool_color[4];
};
static void handle_output_frame(struct output_state *output, struct timespec *ts) {
@@ -28,13 +35,41 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
struct sample_state *sample = state->data;
struct wlr_output *wlr_output = output->output;
+ int32_t width, height;
+ wlr_output_effective_resolution(wlr_output, &width, &height);
+
wlr_renderer_begin(sample->renderer, wlr_output);
- float matrix[16];
- float color[4] = { 0, 1.0, 0, 1.0 };
- wlr_matrix_scale(&matrix, 128, 128, 1);
- wlr_matrix_mul(&wlr_output->transform_matrix, &matrix, &matrix);
- wlr_render_colored_ellipse(sample->renderer, &color, &matrix);
+ float matrix[16], view[16];
+ float pad_color[4] = { 0.75, 0.75, 0.75, 1.0 };
+ float distance = 0.8f * (1 - sample->distance);
+ float tool_color[4] = { distance, distance, distance, 1 };
+ for (size_t i = 0; i < 4; ++i) {
+ tool_color[i] *= sample->tool_color[i];
+ }
+ float scale = 4;
+
+ float pad_width = sample->width_mm * scale;
+ float pad_height = sample->height_mm * scale;
+ float left = width / 2.0f - pad_width / 2.0f;
+ float top = height / 2.0f - pad_height / 2.0f;
+ wlr_matrix_translate(&matrix, left, top, 0);
+ wlr_matrix_scale(&view, pad_width, pad_height, 1);
+ wlr_matrix_mul(&matrix, &view, &view);
+ wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
+ wlr_render_colored_quad(sample->renderer, &pad_color, &matrix);
+
+ if (sample->proximity) {
+ wlr_matrix_translate(&matrix,
+ sample->x_mm * scale - 8 * (sample->pressure + 1) + left,
+ sample->y_mm * scale - 8 * (sample->pressure + 1) + top, 0);
+ wlr_matrix_scale(&view,
+ 16 * (sample->pressure + 1),
+ 16 * (sample->pressure + 1), 1);
+ wlr_matrix_mul(&matrix, &view, &view);
+ wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
+ wlr_render_colored_ellipse(sample->renderer, &tool_color, &matrix);
+ }
wlr_renderer_end(sample->renderer);
}
@@ -46,13 +81,58 @@ static void handle_keyboard_key(struct keyboard_state *kbstate,
}
}
+static void handle_tool_axis(struct tablet_tool_state *tstate,
+ struct wlr_tablet_tool_axis *event) {
+ struct sample_state *sample = tstate->compositor->data;
+ sample->width_mm = event->width_mm;
+ sample->height_mm = event->height_mm;
+ if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
+ sample->x_mm = event->x_mm;
+ }
+ if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
+ sample->y_mm = event->y_mm;
+ }
+ if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_DISTANCE)) {
+ sample->distance = event->distance;
+ }
+ if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE)) {
+ sample->pressure = event->pressure;
+ }
+}
+
+static void handle_tool_proximity(struct tablet_tool_state *tstate,
+ enum wlr_tablet_tool_proximity_state state) {
+ struct sample_state *sample = tstate->compositor->data;
+ sample->proximity = state == WLR_TABLET_TOOL_PROXIMITY_IN;
+}
+
+static void handle_tool_button(struct tablet_tool_state *tstate,
+ uint32_t button, enum wlr_button_state state) {
+ struct sample_state *sample = tstate->compositor->data;
+ if (state == WLR_BUTTON_RELEASED) {
+ float default_color[4] = { 1, 1, 1, 1 };
+ memcpy(sample->tool_color, default_color, 4);
+ } else {
+ for (size_t i = 0; i < 3; ++i) {
+ if (button % 3 != i) {
+ sample->tool_color[button % 3] = 0;
+ }
+ }
+ }
+}
+
int main(int argc, char *argv[]) {
- struct sample_state state = { 0 };
+ struct sample_state state = {
+ .tool_color = { 1, 1, 1, 1 }
+ };
struct compositor_state compositor;
compositor_init(&compositor);
compositor.output_frame_cb = handle_output_frame;
compositor.keyboard_key_cb = handle_keyboard_key;
+ compositor.tool_axis_cb = handle_tool_axis;
+ compositor.tool_proximity_cb = handle_tool_proximity;
+ compositor.tool_button_cb = handle_tool_button;
state.renderer = wlr_gles3_renderer_init();